Mortality: the Game is based on the psychology of risk, risk communication and gamification. It was created by Dan Bacon, a public policy game designer from Harvard, and Arden Rowell, a law professor who works on risk regulation. All research for the game is free and publicly available, including tips for other public policy game designers. Go to SSRN to download “Gamifying Risk Communication: The Game of Mortality.”
All comments and questions welcome at